| private static VoxelShape[] | | a(cew arg0, cew arg1, cew arg2, cew arg3, cew arg4) | | method_16742(class_4100 arg0, class_4100 arg1, class_4100 arg2, class_4100 arg3, class_4100 arg4) | | makeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) | | makeShapes(VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner) |
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| private static VoxelShape | | a(int arg0, cew arg1, cew arg2, cew arg3, cew arg4, cew arg5) | | method_16741(int arg0, class_4100 arg1, class_4100 arg2, class_4100 arg3, class_4100 arg4, class_4100 arg5) | | makeShape(int index, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) | | combineShapes(int bitfield, VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner) |
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| public int | | j(blc arg0, axk arg1, el arg2) | | method_16597(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getOpacity(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| private int | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | |
| public void | | a(blc arg0, axy arg1, el arg2, aog arg3) | | method_420(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3) | | startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) | | onBlockClicked(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) |
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| public void | | b(axz arg0, el arg1, blc arg2) | | method_8674(class_3598 arg0, class_2552 arg1, class_2232 arg2) | | onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2) | | onPlayerDestroy(IWorld arg0, BlockPos arg1, IBlockState arg2) |
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| public float | | k() | | method_16598() | | getBlastResistance() | | func_149638_a() | | getExplosionResistance() |
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| public BlockLayer | | c() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public int | |
| public boolean | | j() | | method_469() | | canRayTrace() | | func_149703_v() | | isCollidable() |
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| public boolean | |
| public void | | a(blc arg0, axy arg1, el arg2, blc arg3) | | method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) | | onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4) | | method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) |
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| public void | | a(axy arg0, el arg1, aer arg2) | | method_437(class_1150 arg0, class_2552 arg1, class_864 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | onEntityWalk(World arg0, BlockPos arg1, Entity arg2) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | | a(axy arg0, el arg1, axr arg2) | | method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2) | | onExploded(World arg0, BlockPos arg1, Explosion arg2) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2) |
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| public boolean | |
| public BlockState | |
| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| private static StairShape | | m(blc arg0, axk arg1, el arg2) | | method_11631(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getStairShape(BlockState state, BlockView world, BlockPos pos) | | func_208064_n(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShapeProperty(IBlockState state, IBlockReader worldIn, BlockPos pos) |
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| private static boolean | | d(blc arg0, axk arg1, el arg2, eq arg3) | | method_11632(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | isStairSameHalfSameFacing(BlockState state, BlockView world, BlockPos pos, Direction facing) | | func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | isDifferentStairs(IBlockState state, IBlockReader worldIn, BlockPos pos, EnumFacing face) |
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| public static boolean | |
| public BlockState | |
| public BlockState | |
| protected void | |
| public Fluid | | a(axz arg0, el arg1, blc arg2) | | method_16631(class_3598 arg0, class_2552 arg1, class_2232 arg2) | | takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2) | | pickupFluid(IWorld arg0, BlockPos arg1, IBlockState arg2) |
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| public FluidState | |
| public boolean | | a(axk arg0, el arg1, blc arg2, byv arg3) | | method_16700(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_4023 arg3) | | canPlaceLiquid(BlockView arg0, BlockPos arg1, BlockState arg2, Fluid arg3) | | func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3) | | canContainFluid(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3) |
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| public boolean | | a(axz arg0, el arg1, blc arg2, byw arg3) | | method_16701(class_3598 arg0, class_2552 arg1, class_2232 arg2, class_4024 arg3) | | placeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3) | | receiveFluid(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3) |
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| public boolean | | a(blc arg0, axk arg1, el arg2, cbf arg3) | | method_8663(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_4064 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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| public void | | c(blc arg0, axy arg1, el arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public int | | a(blc arg0, aye arg1, el arg2) | | method_11564(class_2232 arg0, class_3600 arg1, class_2552 arg2) | | getLightColor(BlockState arg0, BlockLightView arg1, BlockPos arg2) | | func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2) | | getPackedLightmapCoords(IBlockState arg0, IWorldReader arg1, BlockPos arg2) |
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