net.minecraft.block

public class StairsBlock

extends Block

aud
net.minecraft.class_188
net.minecraft.block.StairsBlock
net.minecraft.block.BlockStairs
net.minecraft.block.BlockStairs

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9675
FACING
field_176309_a
FACING
public static final EnumProperty<StairsBlock$Half>
b
field_9676
HALF
field_176308_b
HALF
public static final EnumProperty<StairsBlock$Shape>
c
field_9673
SHAPE
field_176310_M
SHAPE
protected static final Box
d
field_12791
TOP_BASE_SHAPE
field_185712_d
AABB_SLAB_TOP
protected static final Box
e
field_12792
BOTTOM_WEST_SHAPE
field_185714_e
AABB_QTR_TOP_WEST
protected static final Box
f
field_12793
BOTTOM_EAST_SHAPE
field_185716_f
AABB_QTR_TOP_EAST
protected static final Box
g
field_12794
BOTTOM_NORTH_SHAPE
field_185718_g
AABB_QTR_TOP_NORTH
protected static final Box
B
field_12777
BOTTOM_SOUTH_SHAPE
field_185710_B
AABB_QTR_TOP_SOUTH
protected static final Box
C
field_12778
BOTTOM_NORTH_WEST_SHAPE
field_185711_C
AABB_OCT_TOP_NW
protected static final Box
D
field_12779
BOTTOM_NORTH_EAST_SHAPE
field_185713_D
AABB_OCT_TOP_NE
protected static final Box
E
field_12780
BOTTOM_SOUTH_WEST_SHAPE
field_185715_E
AABB_OCT_TOP_SW
protected static final Box
F
field_12781
BOTTOM_SOUTH_EAST_SHAPE
field_185717_F
AABB_OCT_TOP_SE
protected static final Box
G
field_12782
BOTTOM_BASE_SHAPE
field_185719_G
AABB_SLAB_BOTTOM
protected static final Box
H
field_12783
TOP_WEST_SHAPE
field_185720_H
AABB_QTR_BOT_WEST
protected static final Box
I
field_12784
TOP_EAST_SHAPE
field_185721_I
AABB_QTR_BOT_EAST
protected static final Box
J
field_12785
TOP_NORTH_SHAPE
field_185722_J
AABB_QTR_BOT_NORTH
protected static final Box
K
field_12786
TOP_SOUTH_SHAPE
field_185723_K
AABB_QTR_BOT_SOUTH
protected static final Box
L
field_12787
TOP_NORTH_WEST_SHAPE
field_185724_L
AABB_OCT_BOT_NW
protected static final Box
M
field_12788
TOP_NORTH_EAST_SHAPE
field_185725_M
AABB_OCT_BOT_NE
protected static final Box
N
field_12789
TOP_SOUTH_WEST_SHAPE
field_185726_N
AABB_OCT_BOT_SW
protected static final Box
O
field_12790
TOP_SOUTH_EAST_SHAPE
field_185727_O
AABB_OCT_BOT_SE
private final Block
P
field_324
baseBlock
field_150149_b
modelBlock
private final BlockState
Q
field_9674
baseState
field_150151_M
modelState

Constructor summary

ModifierConstructor
protected (BlockState baseState)

Method summary

Modifier and TypeMethod
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
private static List<Box>
y(awt arg0)
method_11634(class_2232 arg0)
getCollisionShapes(BlockState state)
func_185708_x(IBlockState arg0)
getCollisionBoxList(IBlockState bstate)
private static Box
z(awt arg0)
method_11635(class_2232 arg0)
getCollisionShapeForInnerStep(BlockState state)
func_185707_y(IBlockState arg0)
getCollQuarterBlock(IBlockState bstate)
private static Box
A(awt arg0)
method_11636(class_2232 arg0)
getCollisionShapeForOuterStep(BlockState state)
func_185705_z(IBlockState arg0)
getCollEighthBlock(IBlockState bstate)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public void
a(amu arg0, et arg1, aed arg2)
method_420(class_1150 arg0, class_2552 arg1, class_988 arg2)
startMining(World arg0, BlockPos arg1, PlayerEntity arg2)
func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2)
onBlockClicked(World arg0, BlockPos arg1, EntityPlayer arg2)
public void
d(amu arg0, et arg1, awt arg2)
method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onBroken(World arg0, BlockPos arg1, BlockState arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
onPlayerDestroy(World arg0, BlockPos arg1, IBlockState arg2)
public float
a(vg arg0)
method_404(class_864 arg0)
getBlastResistance(Entity arg0)
func_149638_a(Entity arg0)
getExplosionResistance(Entity arg0)
public int
a(amu arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
func_149738_a(World arg0)
tickRate(World arg0)
public Vec3d
a(amu arg0, et arg1, vg arg2, bhe arg3)
method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3)
applyMaterialDrag(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3)
func_176197_a(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3)
modifyAcceleration(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3)
public boolean
m()
method_469()
canRayTrace()
func_149703_v()
isCollidable()
public boolean
a(awt arg0, boolean arg1)
method_400(class_2232 arg0, boolean arg1)
canRayTrace(BlockState arg0, boolean arg1)
func_176209_a(IBlockState arg0, boolean arg1)
canCollideCheck(IBlockState arg0, boolean arg1)
public boolean
a(amu arg0, et arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public void
c(amu arg0, et arg1, awt arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(amu arg0, et arg1, awt arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(amu arg0, et arg1, vg arg2)
method_437(class_1150 arg0, class_2552 arg1, class_864 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World arg0, BlockPos arg1, Entity arg2)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(amu arg0, et arg1, amp arg2)
method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2)
onExploded(World arg0, BlockPos arg1, Explosion arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2)
public boolean
k(awt arg0)
method_11568(class_2232 arg0)
isFullBlock(BlockState arg0)
func_185481_k(IBlockState arg0)
isTopSolid(IBlockState arg0)
public MapColor
c(awt arg0, amy arg1, et arg2)
method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getMapColor(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getMapColor(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public HitResult
a(awt arg0, amu arg1, et arg2, bhe arg3, bhe arg4)
method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4)
rayTrace(BlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
collisionRayTrace(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static StairsBlock$Shape
g(awt arg0, amy arg1, et arg2)
method_11631(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getStairShape(BlockState state, WorldView world, BlockPos pos)
func_185706_d(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getStairsShape(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static boolean
d(awt arg0, amy arg1, et arg2, fa arg3)
method_11632(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
isStairSameHalfSameFacing(BlockState state, WorldView world, BlockPos pos, Direction dir)
func_185704_d(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
isDifferentStairs(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public static boolean
x(awt arg0)
method_11633(class_2232 arg0)
isStair(BlockState state)
func_185709_i(IBlockState arg0)
isBlockStairs(IBlockState state)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
e(awt arg0, amy arg1, et arg2)
method_11564(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getLightColor(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185484_c(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getPackedLightmapCoords(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
public Box
b(awt arg0, amu arg1, et arg2)
method_11563(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getOutlineShape(BlockState arg0, World arg1, BlockPos arg2)
func_180640_a(IBlockState arg0, World arg1, BlockPos arg2)
getSelectedBoundingBox(IBlockState arg0, World arg1, BlockPos arg2)